Project Details

Problem Statement

The aim of this project is to develop a Virtual Reality (VR) interactive environment capable of training and/or familiarising railway workers with the railway network and safe operating procedures.

This is a proof of concept project for demonstrating the potential of VR to assist workers become familiar with their workplace and safety procedures.   For example, a train driver could use the VR railway training system to become familiar with a specific train line or route and the correct operating procedure of the train along that route. The emphasis is more on assisting the driver to become familiar and aware of conditions, stations, stoplights, tunnels, speed limits, crossings, etc. and not so much on learning the train’s controls.

The main VR simulator/environment is of the user immersed in the train driver’s compartment with first person view of the controls and windscreen with view of the track and simulated environment surrounding the track.   

Target Market

Our target market is Transport NSW, supplying them with a system to improve the current train driver training system. New drivers who require experience and learning in train conduction and routes as well as employees unfamiliar with VR and technology will be able to use our system.

Design Methodology

The design methodology we are following is the Agile Scrum. This is to ensure the organisation of the project through constant cycles of upgrades and feedback analysis.

Development Environment

The environment module of the assets team will be combined with the simulation module of the simulation team, to create one big, combined project. This will require and allow the constant testing of updates and the project as its own seperate modules, as well as a whole working unit.

Credits

All images used are created by their respective authors from the Nuon Project.
For details of the individual images used, please click here.