Assets & Environment Team
The team that will be handling the environment, platforms and train tracks

Zhen Zhi Lee
- Team leader for the assets & environment team
- Responsible for programming and scripting Unity C# scripts in the project
- Familiar with agile software development management, software testing, C++ programming, web development (traditional LAMP stack & Meteor), .NET development (C#, WinForms, little bit of WPF & XAML, Entity Framework, MSSQL), android development (developed two apps), Unity3D (worked on Google Cardboard twice), Photoshop and Illustrator
- Loves game development (but not exactly an expert), computer graphics, machine learning & virtual reality

Kresimir Bukovac
- Mainly responsible for modelling and animating any asset that is needed but may also work on the scripting side of the project
- Familiar with C++ and VB.NET programming, HTML, Ogre3D, SDL and modelling/animating/game-designing software such as Lightwave and UDK
- Loves game development & virtual reality

Shou Heng Tan
- Work as the requirements enginneer in the early phase of the project
- May also work on the scripting/programming side of the project
- Familiar with C++ (used it for most of the assignments for the past 2 years), android development (developed 2 apps for the past 2 years), Unity game engine (used it for VR one year ago)

Wann Chun Chiang
- Responsible for most of the documentations of the assets & environment team
- May also work on the scripting/programming side of the project
- Familiar with C++, HTML, cryptography, Photoshop & Premier
Train & Cabin Simulation Team
The team that will be focusing on the user experience and how the train moves

Kurt Robinson
- Team leader for the train & cabin simulation team
- Responsible for leading the team in the development of the user interface, interaction, experience & train mechanics
- Primary contact with our client and supervisor
- Familiar with software development (C++, C, Java), web development (CMS, JQuery, JS, PHP), mobile development (Cocos2D-X, Android and iOS) and Adobe CC apps
- VR enthusiast

Azur Cicak
- Responsible for most of the documentations of the train & cabin simulation team
- Familiar with software development (C++, C, Perl), web development (JS, AJAX, CSS, HTML) and software documentation

Ali Sayed
- Familiar with software development (C, C#, C++), electronics and Arduino, and iOS development (UI, Swift, Objective-C)
- Loves VR and loves trains even more